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May 17, 2019
Just a quick fix for 32-bit GAMEMAPS lengths: Fixed: GAMEMAPS now must be compiled when closing Project Information after setting it to 32-bit lengths. Fixed: C...
May 15, 2019
Added support for GAMEMAPS with 32-bit lengths and set the maximum map size 512x512 when this setting is in effect. This setting is found in "Other Options" on...
Nov 14, 2017
Fixed a few more bugs: Fixed: Exporting multiple maps was exporting the wrong map names. Added: Map Tools->Map Tile Statistics now defaults to the current map e...
Sep 28, 2017
A few minor fixes and changes; Fixed: Map Tools->Mass Replace for the object plane and higher now works. Added: Map Tools->Mass Replace now defaults to the curr...
May 25, 2017
Main new feature in this release is the ability to export in UWMF format for use with ECWolf. This feature is somewhat experimental and might go through some ch...
Changing digital sounds in Corridor 7
Nov 10, 2016
How to Edit Nitemare 3D Maps With WDC
Nov 03, 2016
Jun 22, 2019
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