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WDC 1.19.415
August 30, 2024
by
adambiser
Changed: Decreased the MAXACTORS and MAXSTATS lower limit to 50. Fixed: Resize issue causing the map tools to disappear Fixed: WDC would freeze and crash when using certain map zoom settings and drawi...
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WDC 1.19.414
May 02, 2024
by
adambiser
1
Several additions and fixes. Added: Line drawing tool for the map editor. Hold shift to force diagonal. [#24] Added: Toggleable grid lines. [#21] Added: Adjustable sample rate for digital sounds. Curr...
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WDC 1.19.413
April 03, 2024
by
adambiser
1
Several improvements and fixes: Added: Enhanced WL6 and SOD wmc files courtesy of Executor. Fixed: Improved map refresh speed, especially on larger maps. Fixed: Better support for BioMenace map editin...
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WDC 1.19.412
October 25, 2023
by
adambiser
Some minor changes and fixes: Added: Cancel confirmation on map symbol editor. Fixed: Can now import multiple map files that would go beyond the last map slot. Fixed: Rare overflow error when the open...
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WDC 1.19.411
September 28, 2023
by
adambiser
1
Fixed: Reads lump names for PK3/WAD export correctly when the file has DOS/Windows line endings. Fixed: Test map generation now includes keys. Added: Project setting to allow sprites to be larger than...
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WDC 1.19.410
July 28, 2022
by
adambiser
Added: The map symbol palette was increased to 64 colors. Fixed: Saving maps to BMP was broken...
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WDC 1.19.409
July 07, 2022
by
adambiser
Now with the ability to import and export Rise of the Triad map files! Added: Ability to import and export Rise of the Triad's RTL and RTC map files. Added: Added mouse wheel support to the map editor...
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WDC 1.18.408
March 17, 2022
by
adambiser
2
Fixed: Subscript out of range error that would sometimes occur when exporting maps in UWMF. The displayed map data was being used to determine the floor code for ambush tiles in maps being exported. W...
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WDC 1.18.407
April 30, 2021
by
adambiser
1
Changed: Removed map limit. Changed: Add support for the Russian DOS charset. On systems with a default codepage of 1251, codepage 866 is used for DOS text. Fixed: Subscript out of range error when lo...
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WDC 1.18.406
October 17, 2020
by
adambiser
1
Changed: The map editor can use TILE16s even when no TILE16Ms are present. Fixed: Color problems with VGA TILE16s in the map editor. Fixed: Saving maps to BMP will now export as 256-color BMPs when us...
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WDC 1.18.405
July 31, 2020
by
adambiser
Wolfenstein 3D VGAGRAPH 's with TILE16 chunks are now able to be compiled...
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WDC 1.18.404
February 21, 2020
by
adambiser
2
This update fixes a GDI resource leak in the map editor that would eventually cause the program to crash, especially when using the pencil tool...
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WDC 1.18.403
May 17, 2019
by
adambiser
Just a quick fix for 32-bit GAMEMAPS lengths: Fixed: GAMEMAPS now must be compiled when closing Project Information after setting it to 32-bit lengths. Fixed: Can now change the number of planes when...
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WDC 1.18.402
May 15, 2019
by
adambiser
1
Added support for GAMEMAPS with 32-bit lengths and set the maximum map size 512x512 when this setting is in effect. This setting is found in "Other Options" on the Project Information window. Note th...
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WDC 1.18.401
November 14, 2017
by
adambiser
Fixed a few more bugs: Fixed: Exporting multiple maps was exporting the wrong map names. Added: Map Tools->Map Tile Statistics now defaults to the current map edit plane. Fixed: Can now do a Find tile...
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WDC 1.18.400
September 28, 2017
by
adambiser
A few minor fixes and changes; Fixed: Map Tools->Mass Replace for the object plane and higher now works. Added: Map Tools->Mass Replace now defaults to the current map edit plane. Fixed: Can no longer...
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WDC 1.18.399
May 25, 2017
by
adambiser
Main new feature in this release is the ability to export in UWMF format for use with ECWolf. This feature is somewhat experimental and might go through some changes over the next few releases. Single...
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